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Correlation of various lifestyles in the academic performance of medical students / Charlotte Elmido, Nicolas IV Fernandez, Andrea Moonyeen Fernando, Chealsea Mae Figueroa, Denise Gabrielle Flores, Ma. Kathleen Fontamillas, Czarina Fraxidio, Rizzle Jona Fuentes, Alex Jason Galvez, Jason Joseph Galvez, Eda Louise Garcia, Matthew Reinier Garcia, Daryl Oliver Go, Gordan Brandon Go, Stephanie Grace Go, Gianina Gonzales, Dayanara Icaranom, Isabelle Louise Ilagan, Mary Shanelle Jocson, Juan Paolo Jurado, Jiselle Lacanlale and Dixie Mae Lacap.

By: Contributor(s): Language: english Publication details: Fairview, Quezon City: Department of Community and Family Medicine, FEU-NRMF, 2020.Description: tables; 28 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
LOC classification:
  • M CFM 2020 0013
Summary: Abstract: Lifestyle factors such as smoking, hours of sleep, physical activity and exercise, playing video games or social media usage, and study environment affect the academic performance of medical students. The study aimed to determine the correlation of each lifestyle factor to the academic performance of 2nd year medical students. The respondents were 135 second year medical students and they were identified with the use of random sampling technique. After identifying respondents, the researchers conducted a survey regarding the different lifestyle factors. Final grades of each students from 1st year were gathered and correlated with the different lifestyle factors using analytical observational cross-sectional design. General characteristics of students were presented using univariate statistics. Bivariate analyses were also done. Kruskal-Wallis was used to test for characteristics with differences of 3 levels or more, while Mann-Whitney Test was used for characteristics with differences of levels only. The mean general weighted average of the 135 participants was 2.3 (SD 0.3). Most noteworthy among significant factors were daytime sleepiness (p=0.043), sex of the student (p=0.058), smoking due to anxiety (p=0.096), sleeping hours before an exam (p=0.085), changing sleeping patterns for video games and duration of playing video games during exam week (p=0.081) and preference not to study at a cafe (p=0.096). Higher general weighted average is correlated to male sex, having 6-7 hours of sleep, rarely experiencing daytime sleepiness, 1-2 hours of video games during exams, and having their dormitory as study place. Students who experienced lack of sleep and smoked prior to examinations have decreased academic performance compared to those that have not enough sleep and non-smokers. However, students who played video games obtained higher general weighted average compared to those who did not.
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Abstract: Lifestyle factors such as smoking, hours of sleep, physical activity and exercise, playing video games or social media usage, and study environment affect the academic performance of medical students. The study aimed to determine the correlation of each lifestyle factor to the academic performance of 2nd year medical students. The respondents were 135 second year medical students and they were identified with the use of random sampling technique. After identifying respondents, the researchers conducted a survey regarding the different lifestyle factors. Final grades of each students from 1st year were gathered and correlated with the different lifestyle factors using analytical observational cross-sectional design. General characteristics of students were presented using univariate statistics. Bivariate analyses were also done. Kruskal-Wallis was used to test for characteristics with differences of 3 levels or more, while Mann-Whitney Test was used for characteristics with differences of levels only. The mean general weighted average of the 135 participants was 2.3 (SD 0.3). Most noteworthy among significant factors were daytime sleepiness (p=0.043), sex of the student (p=0.058), smoking due to anxiety (p=0.096), sleeping hours before an exam (p=0.085), changing sleeping patterns for video games and duration of playing video games during exam week (p=0.081) and preference not to study at a cafe (p=0.096). Higher general weighted average is correlated to male sex, having 6-7 hours of sleep, rarely experiencing daytime sleepiness, 1-2 hours of video games during exams, and having their dormitory as study place. Students who experienced lack of sleep and smoked prior to examinations have decreased academic performance compared to those that have not enough sleep and non-smokers. However, students who played video games obtained higher general weighted average compared to those who did not.

Thesis - Department of Community & Family Medicine

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